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Alpine Ranger

(image)

The mountains of the Issaelfr are dangerous to cross on foot, and most menn must take great care when doing so to avoid plummeting to their death in hidden crevasses or sliding down steep and slippery embankments. The Alpine Rangers, however, have such skill at mountaineering that they can move almost as fast on treacherous mountains as they do on even ground.

Information

Advances from: Mountaineer
Advances to:
Cost: 80
HP: 64
Movement: 6
XP: 100
Level: 3
Alignment: neutral
IDFrost Elf Alpine Ranger
Abilities: leadership

Attacks (damage - count)

(image)sword
melee
9 - 4
blade
(image)ice pick
melee
10 - 3
pierce
(image)ice pick
melee
10 - 3
impact
(image)bow
ranged
11 - 4
pierce

Resistances

(icon) blade0% (icon) pierce10%
(icon) impact0% (icon) fire0%
(icon) cold30% (icon) arcane0%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef240%
(icon) Deep Water10010%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen250%
(icon) Hills150%
(icon) Mountains160%
(icon) Mushroom Grove250%
(icon) Sand320%
(icon) Shallow Water240%
(icon) Swamp260%
(icon) Unwalkable10020%
(icon) Village160%